Crim
Almighty Tallest
[M:0]
*Squeak.*
Posts: 18
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Post by Crim on Aug 25, 2006 16:37:25 GMT -5
Looking to become an Irken? Here's all you need to know about them!
All information belongs to The Scary Monkey Show and is (c) to them!
Note: Images will be loading. - - -
Skeletal Structure
Irkens have a skeletal structure not unlike those of humans.
Dib's X-Scope provides a good internal view of the Irken organs. The known Irken organs are the Squeedly Spooch, the heart, and the brain.
The Squeedly Spooch is mainly located in the area where the human stomach is. From the X-Scope picture, it appears to be a large jumbled intestine-looking organ that stretches up through the rest of the body. Since it is so large, it may be a sort of super organ that does the combined duties of many human organs.
The smaller organ in the x-scope picture that can be seen poking up behind the Squeedly Spooch is most likely the Irken heart. The Irken heart serves the same purpose as the human heart, in that in pumps blood through the veins.
Irkens also have a brain, although without the Pak, the intelligence begins to drain.
The Pak, which is almost an organ in itself, is attached to every Irken's spine. Irkens may have square cells.
Paks
Every Irken has a Pak, which is attached to their spines at birth. Paks are vital to the host's life; if the Pak is removed, the Irken's 10 minute lifeclock begins. Over the course of 10 minutes, the Irken's intelligence and life force begin to diminish until the Irken finally dies once the time is up. The separated Pak will latch onto a new host if given the chance. The Pak contains its host's Memory Drive (where the Irken's memories are stored), the Atmospheric Processor (which converts any atmosphere into a breathable substance), and the Charging Cell (probably the Irken's power supply). Their personality is also housed in the Pak, so if the Pak finds a new host, the old personality will begin to overpower them.
The occupation of each Irken is programmed into their Paks. Any change in jobs is done by re-encoding the Pak.
The Pak also has other helpful functions. Mechanical spider legs can extend from it to give the host a quicker and more agile means of transportation. The legs can also turn into laser cutters as well as a shield generator, or can emerge with a claw attachment. Other devices include a communicator, an ID plug of sorts (which Zim uses to try and purchase a snack on Devastis), an object transporter, space jets and a binocular helmet.
External Structure
Irkens resemble the typical little green man concept (green skin, antennae) with a more insectoid look to them. Their antennae are primarily used to express emotion, rising up and down depending on how that Irken feels. At the Great Assigning, the Irkens salute the Tallest by wiggling their antennae. Every other instance when an Irken has given a salute, they have done so with their hands in the same fashion as humans though. Although Irkens don't have any nostrils, they seem to smell from the same area as humans. Irken eyes come in three colors: Red, Purple, and Green (as well as different shades of these colors). Red eyes seem to be the most common and Green eyes are rare. Irken eyes have a shine that is lost when the Irken dies or becomes brutally retarded. Invaders have ocular implants, enhancing and strengthening their eyes. Whether or not average Irkens also have ocular implants is unknown. Irken tongues resemble red earthworms and can extend quite long. Irken teeth are all interconnected in rows to form one long tooth. Irkens also do not require sleep.
Irken females are rarer than males, though this might just be in the military. Irken females do have some physical differences, but no major biological differences. Male and female Irkens are devoid of sexual organs. It is most likely that the Irkens started out as a race that could reproduce sexually, but once the mass test-tube method was invented, they lost this ability overtime. See the Irken Society section for more speculation about that. Whatever the back story is, Irken females do have some minor differences, visible in their facial features. Females have eyelashes and curled antennae.
Irkens don't grow much during their life, but they do grow. They start out as Smeets (Irken babies) and then grow towards their final height (this growth may or may not be separated into multiple spurts). The difference between the Tallest and the rest of the Irkens has something to do with their growth spurts. Young Tallest are the same size as the average developing Irken, but then they suddenly go through a massive lengthening that puts them at the forefront of the Irken Empire. This probably means that taller Irkens have growth spurts that continue on for a longer time than the rest of the race.
Irken diet seems to consist of snack foods and soda. Some Earth food and drink cause pain to Irkens. Water, and some products that consist mainly of water, sizzles on contact with Irken skin. Select foods, such as bologna, also burn Irkens or cause allergic reactions. This isn't a problem for the Irkens though, since Earth is so far away from them.
You may not play an 'Almight Tallest' as that is the name we give to admin.
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Crim
Almighty Tallest
[M:0]
*Squeak.*
Posts: 18
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Post by Crim on Aug 25, 2006 16:46:34 GMT -5
Government
Irkens live in a height-based society ruled by a single dictator (in this case, dictators). The leader, the Tallest of the Irkens, has complete control over the Empire and can do anything he/she wants. While the Tallest do have supreme power, their kingdom is pretty much a fully automated machine. They do not have to put much effort into ruling, because the Irken Empire runs itself. Irk itself is like a giant computer under the surface. The Tallest don't even have to make very many decisions as they have the control brains to serve as the thinkers. The main job of the Tallest is to keep the Irkens in line and make sure THE IRKEN MACHINE is running smoothly.
Official Irken Currency: monies (may be spelt moneys) -Irken coins have pictures of the Tallest on them.
Birthing
Irken birthing is a key aspect of how the Irken Empire functions the way it does. Irkens are not born naturally, but instead in a huge birthing facility under the surface of Irk. Irken fetuses develop in the many tubes that line the walls until they are at the right stage for 'hatching.' Automated machines remove the tube from the wall, crack it open to drop the young Irken Smeet to the ground, then place its Pak into its back. Why are Irkens born this way? Besides being an easy way to keep a constant supply of soldiers for the military, it gives the Empire complete control over its people. From birth, Irkens are fed all the information they need through their Paks, but they are likely only given what the Empire wants them to know. Thus they are brainwashed into accepting their lives, and order amongst the Irkens is kept in place. Also, tabs are kept on every Irken, no one is unaccounted for, and everyone is put to full use. Lack of individuality can be blamed on the way the Empire runs their lives.
One question brought up by the existence of a birthing machine is why all the Irkens are different shapes and sizes instead of being a bunch of identical clone things. This is just a theory, but it is what I think. The birthing machine may create Irkens by randomly combining all past genes (and eliminating reproductive organ genes to ensure that no natural unmonitored Irken births occur), courtesy of the Control Brains which would contain this kind of information about the Irken ancestors. If the machines tried to use the same genetic information for all Irkens, then there would be no Tallest or social class system. By not manipulating the Irken genes, the Empire is kept in order.
Life
Life for an Irken starts from the second an Irken Smeet is zapped to consciousness. Fresh Smeets are dropped down further into the planet in a download chamber, where they are pumped full of all the necessary information. After this point, not everything is known. Irkens whose futures involve the military get placed in underground training facilities for over 10 years, never seeing Irk's surface. It is not known whether or not every Irken goes through this basic training though. Irkens marked to be Service Drones are probably pulled from training and put straight to work. It is unknown if there are any non-military Irken Civilians at all, as such a vast Empire would be in constant need of new soldiers (some good evidence against the existence of civilians is that Tak is placed on the Janitorial Squad after she is denied a retake of the Elite Exam instead of just being made a civilian). Most likely is that most Irkens go through the basic training on Irk, and then they are separated based on their skills. The best soldiers are sent to Devastis, where they train for whatever military position they are after, whether it be an Elite Soldier or otherwise. After their training is complete, they are unleashed onto the Universe!
If a fully trained Irken (perhaps only the Invaders) encounters an inescapable situation, they are expected to activate their personal self destruct device.
Symbols
Military
Corporate
Invader
Tak's Symbol A feminine Invader symbol.
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